Xenoblade Chronicles 2

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Xenoblade Chronicles 2

Xenoblade Chronicles 2 takes place in Alrest, a world covered in a sea of clouds. Humans live on top of and inside large living creatures known as Titans. Some humans, known as Drivers can summon powerful beings known as Blades from crystals. After he is hired for a salvaging mission, a young Driver named Rex is killed, but revived by a legendary Blade named Pyra on the promise of taking her to a fabled paradise. Rex and his party is hunted by Torna, a group set to take the power of Pyra for their own means.

Battle system

Xenoblade Chronicles 2 has a action-based battle system, where the player manually moves the current lead character in real-time, and party members will "auto-attack" when enemies enter their attack radius. Each character has skills called "Arts", that can be used to inflict status effects. Both party members and enemies have a finite amount of health points, and attacks deplete this value. Combat is won when all enemies lose their HP, but the game is lost if the player's character loses all their HP and has no means of being revived. Health may be restored by the player by using healing Arts in battle, or the player may let characters' HP regenerate automatically outside of battle. Winning battles earns the player experience points, which allows the characters to grow stronger by leveling up and learning new Arts. Using Arts repeatedly allows use of special moves. Doing these special moves in the correct order creates a Blade combo, which does large amounts of damage and seals a form of damage against the enemy.

A "Party Gauge" slowly fills as party members successfully land hits on the enemy players, and filling the gauge allows the player to chain multiple attacks together, for extra damage. Using a full Party Gauge allows the player to use all of the Blades to do a Chain Attack, which does extra damage as it destroys previously created seals. The three-tiered gauge gradually depletes outside of battle, and one tier is needed to either revive characters or alert a teammate to a vision. When all three tiers are full, the party can execute a chain attack. All party members have an "aggro ring" around them as well; the more actions a character performs, the larger it grows. Larger aggro rings lead enemies to focus their efforts on that respective character, leading to a strategic aspect of luring and diverting attention of enemies.

Console

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