Ori and the Will of the Wisps

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Ori and the Will of the Wisps

Ori and the Will of the Wisps is a 2D Metroidvania; a platform game with an emphasis on exploration, collecting items and upgrades, and backtracking to previously inaccessible areas. The player controls the titular Ori, a white guardian spirit. As Ori, players must jump, climb, glide, and swim between various platforms to solve intricate puzzles. Gameplay unfolds in the form of a Metroidvania, with new abilities and upgrades allowing players to unlock previously inaccessible areas of the map. Some of the foundational gameplay elements were inspired by the Rayman and Metroid franchises.

Unlike its predecessor Blind Forest, Will of the Wisps relies on autosaving rather than manually placed "soul links". The sequential upgrade system of the first title has been abandoned for a system of "shards" (inspired by the Final Fantasy series's "materia" system), which can be purchased or found throughout the game to upgrade or modify Ori's stats and attacks. Ori's attacks can be managed via a convenient radial menu, and orbs to increase Ori's health and energy can be found throughout the map.

A new mode called Spirit Trials was revealed at Gamescom 2018. The mode challenges players to race to a goal in the fastest time possible. To enhance competition and strategy, players can see the best times and the routes taken by other players. Will of the Wisps also introduces side quests from NPCs to earn collectible items such as Gorlek Ores, which are used to expand the game's hub area.

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